Hello,
I read that you can develop a gadget from a xxx.gadget directory instead of rezipping on every change. How does this work I can't get the directory recognized as anything but a directory.
Thanks,
Ty
Hello,
I read that you can develop a gadget from a xxx.gadget directory instead of rezipping on every change. How does this work I can't get the directory recognized as anything but a directory.
Thanks,
Ty
Developing in a directory
soconne
Point also taken on the risk of that directory.
Thanks,
Ty
luigidor
I find it a bit scary to develop directly in the "C:\Users\<username>\AppData\Local\Microsoft\Windows Sidebar\Gadgets\" folder. An inadvertent right-click on the gadget in the gallery and selecting Uninstall will wipe out all of your source code. I develop in the "Documents\Visual Studio 2005\WebSites\<ProjectName>" folder and have a make.bat file that processes my JavaScript source, builds a "C:\Users\<username>\AppData\Local\Microsoft\Windows Sidebar\Gadgets\<ProjectName>" folder and and copies selected files (i.e. xcopy with an exclude file that skips PhotoShop files, etc).
It also runs "cabarc -r -p n <ProjectName>.gadget *" so I have a file ready to distribute if need be.
JeffBrown
You'll see there's a directory "<Gadgetname>.gadget". Simply create your own folder in this area and develop directly in it.
If the Gadget doesn't show up in the Add Gadget dialogue, there's a problem in the gadget.xml file.