.MNG What app produces usable .mng's ?

I have tried several apps to create .mng buttons but none of them are producing a usable mng...anyone gotten one to work

I tried http://www.mindworkshop.com/alchemy/pngpro.html

but its mng was unreadable



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.MNG What app produces usable .mng's ?

  • James2007

  • goh6613

    I got a good MNG's for my Play Movie button. I have my mainmenu.xmu line

    <button id="menu_1" style="scalableButton" style:navDown="menu_2" style:navUp="menu_3" style:navRight="none" style:navLeft="none" state:focused="true" style:x="260px" style:y="245px" style:width="218px" style:height="101px" style:backgroundImage="url('trivialGame.mng')"/>

    now I want to have it play the 24 frame animation when it is focused. How can I do this in the script without having to add alot of animation Cue's to the Markup




  • ntsoo

    Good question sammaz, I would like to know as well ;)


  • pure159112

    I've had good luck with advmng, it's the only one that supports VLC properly.

    http://advancemame.sourceforge.net/doc-advmng.html

    I use the -vlc command line option.

    However, you can get far more control over your animation using single PNG frames and animating it yourself. The MNG will only use a single integer framerate.


  • COHNV

    Basically you need to have:

    <par begin="id('menu_1')[state:focused()]"
    end="defaultNode()[state:focused()=false()]">
    <cue begin="id('menu_1')[style:backgroundFrame()='0']" dur="1s">
    <!-- assuming you have 10 frames -->
    <animate style:backgroundFrame="0;9" />
    </cue>
    </par>

    From the top of my head... :-)



  • .MNG What app produces usable .mng's ?