Eventhandler "controller_key_down"

Hi,

i have a problem with the eventhanlder "controller_key_down".

I write following function, but when i press the Key "1" nothing happen. I also tryed other keys, but it doesnt work. Can someone help me with this problem

function handleEvent(evt)
{
switch (evt.key)
{
case VK_1:
Player.playlist.titles["robots"].chapters[1].jump("00:00:00:00",false);
break;
}
}

application.addEventListener("controller_key_down",handleEvent,true);



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Eventhandler "controller_key_down"

  • XNA Rockstar

    USB Keyboards are an issue with iHDSim. I'm using my Qosmio laptop this week with a USB MIcrosoft Natural Keyboard Elite connected via USB. While running some projects in the iHDSim, I can use (for example) CTRL+M on the laptop keyboard but not on the USB attached keyboard.


  • myGreenBird

    I'm having a similar issue using your code from the BareBones menu. You mentioned something in the blog post about USB keyboards. Is that really an issue and is it possible this person is having that problem

  • cdun2

    True, after attaching a non USB keyboard all the keyboard keys worked fine again.
  • Janet10

    Try using 0x31 instead of VK_1
  • _joe

    Are you sure the script file is running Is it listed in the manifest as a <Script> and as a <Resource> element

  • Diego81

    That did not solve the problem :/

     

    edit:

    i have 4 files in my proect. main.xmu main.xsf main.js and VPTST000.xpl

    And I write it in the main.js an doesn't define anything at any other place.


  • Eventhandler "controller_key_down"