I have a C# application that I need to include in a WinCE 6.0 project using Platform Builder. I have tried 2 routes:
1. Create a "sources" file for the project. This has met with limited success. I can successfully compile the project, it gets built and included in the NK.BIN file and is present on the target device when I boot it up. The problem is that resources defnied in the *.resx files are not finding their way into the executable. I have tried every documented sources variables with no success. I've also tried some undocumented variables gleaned from makefile.def, but still no luck. Does anyone have an idea
2. Create a modified makefile to build the executable. This doesn't seem to work at all and the CE build process appears to just completely ignore the target. Any ideas
Does anyone have experience rolling C# projects into CE Platform Builder 6.0 projects
Thanks,
Greg

C# Project in Platform Builder 6.0
Steven Hawkes
CE 6.0 Platform Builder has changed significantly. Not the least of which is that it is now a plugin to VS2005 instead of a stand-alone product. (Also lots of bugs and documentation mismatches.) CE 6.0 is *supposed* to be able to include C# projects. If can indeed include C# subprojects. It just doesn't seem to be able to build C# programs that include resx source files.
I guess I'll just have to do it as a subproject and ignore it being put in the wrong place in the hierarchy.
Thanks for your help.
Greg
foolsid
DOSST
Sarah_
Thanks for your suggestion of using the subproject approach. The "subproject" method appears to work. I was hoping to be able to use the "sources" file and have it build inline with associated files.
I've tried using the WINCETARGETFILE0 macro to specify the resources files and then create a makefile.inc to specify the resx to resources mappings. Unfortunately, the build system appears to be ignore this completely and just warns me that the resources file does not exist.
Greg