I'd like to modify the value of a property that's controlled by an animation using FillBehaviour=HoldEnd after animation has ended.
Tried changing Fillbehaviour by code and also stopping animation with no luck.
Any idea
I'd like to modify the value of a property that's controlled by an animation using FillBehaviour=HoldEnd after animation has ended.
Tried changing Fillbehaviour by code and also stopping animation with no luck.
Any idea
Changing FillBehaviour at animation end.
cereyan
So you want the holdEndAnimationRectangle's Width to go from 10 to 400 (over 1.5 seconds), and then snap back to 250 You could do that by adding a third animation that starts when the animation to 400 has completed, and goes instantly to 250:
<
Storyboard x:Key="sb1" Completed="OnCompleted"><DoubleAnimation Storyboard.TargetName="deactiveAnimationRectangle" Storyboard.TargetProperty="Width" From="20" To="400" Duration="0:0:5" />
<DoubleAnimation Storyboard.TargetName="holdEndAnimationRectangle" Storyboard.TargetProperty="Width" From="10" To="400" Duration="0:0:1.5" BeginTime="0:0:0.5"/>
<DoubleAnimation Storyboard.TargetName="holdEndAnimationRectangle" Storyboard.TargetProperty="Width" To="250" Duration="0" BeginTime="0:0:2"/>
</Storyboard>
DMan1
Valentin,
What I'd like to is, using this animation:
<
Window.Resources><Storyboard x:Key="sb1" Completed="OnCompleted">
<DoubleAnimation Storyboard.TargetName="deactiveAnimationRectangle" Storyboard.TargetProperty="Width" From="20" To="400" Duration="0:0:5" />
<DoubleAnimation Storyboard.TargetName="holdEndAnimationRectangle" Storyboard.TargetProperty="Width" From="10" To="400" Duration="0:0:1.5" BeginTime="0:0:0.5"/>
</Storyboard>
</Window.Resources>
Being able, when animation ended, to set rectangle Width using: holdEndAnimationRectangle.Width = 250;
Also tried:
void
OnCompleted (object sender, EventArgs e){
Storyboard sb = (Storyboard)this.FindResource("sb1");
sb.FillBehavior = FillBehavior.Stop;
holdEndAnimationRectangle.Width = 250;
}
But no luck...
Daniel Deptford