If it's not too much trouble, could this topic be stickied I am just wondering if we could have a main thread that carries links to all the tutorials. In other words, someone makes a thread with a new tutorial, and then, they post the link to it here with a description of the tutorial. That way, others don't have to search through a whole forum for just one topic. Just an idea to make it easier on everyone.
On a side note, I plan on linking this thread to another thread titled: First XNA Program Development Team (FXPDT). Take a look at it. Thanks for your time. Also, I've added some tutorials for you all for now.
P.S. Since the tutorials are publicly viewed and linked to, I don't think you need permission to link to a new threat but be sure to put the person's handle name under the link just incase (although you see their handle in the thread, some people may want credit up-front).
Side Note: If you have a mini-game or something like that which you would like to share for others to learn from, be sure to extract the code onto notepad or another writing program so that the code can be viewed. Thanks.
Tutorials:
Scrolling 2D Background posted by George Clingerman: http://forums.microsoft.com/MSDN/ShowPost.aspx PostID=690582&SiteID=1
Spacewars Keyboard Mapping posted by somecrazyguy: http://forums.microsoft.com/MSDN/ShowPost.aspx PostID=690745&SiteID=1
Tile Mapping & other tutorials posted by Yeagermesiter: http://forums.microsoft.com/MSDN/ShowPost.aspx PostID=690099&SiteID=1
Audio Tutorial posted by Mark Coffman: http://forums.microsoft.com/MSDN/ShowPost.aspx PostID=690285&SiteID=1
Collision Detection thread started by hallscreations: http://forums.microsoft.com/MSDN/ShowPost.aspx PostID=683944&SiteID=1
3D importing thread started by Mehdi Mahdloo: http://forums.microsoft.com/MSDN/ShowPost.aspx PostID=689261&SiteID=1
Drawing in 2D Tutorial posted by andy0482: http://forums.microsoft.com/MSDN/ShowPost.aspx PostID=688813&SiteID=1
Animating Sprites & time0based animation threads started by detzX: http://forums.microsoft.com/MSDN/ShowPost.aspx PostID=687230&SiteID=1
http://forums.microsoft.com/MSDN/ShowPost.aspx PostID=687537&SiteID=1
Importing images with Transparency thread started by killfr0g: http://forums.microsoft.com/MSDN/ShowPost.aspx PostID=686055&SiteID=1
Rotating Camera thread started by Shane Lile: http://forums.microsoft.com/MSDN/ShowPost.aspx PostID=684939&SiteID=1
Simple Menus posted by bstoker: http://forums.microsoft.com/MSDN/ShowPost.aspx PostID=684748&SiteID=1
Drawing text thread started by Summoner: http://forums.microsoft.com/MSDN/ShowPost.aspx PostID=684843&SiteID=1

Tutorials Thread
Charles Lewis
Here two nice video:
http://xnateam.members.winisp.net/Videos/gamecomponentsdemo.wmv
http://xnateam.members.winisp.net/Screencasts/Demos/Content%20Pipeline%20Gamefest%20Demo.zip
rsws
Here's another one:
How to: Draw 3d Primitives: http://forums.microsoft.com/MSDN/ShowPost.aspx PostID=691849&SiteID=1&mode=1 by MatteusX
We figured out what our missing piece was from the 3d primitives tutorial, and at the time of this post, I'm still trying to figure a part of the tutorial out.
aka_Big_Wurm
PismoPat
Also, visit my blog: http://amapplease.blogspot.com
Raoul_BennetH
kwards3
Here are a few tutorials I have written
Visit www.ziggyware.com for the latest tutorials :)
XNA - 2D Per Pixel Collision Detection [NEW]
XNA - Custom Vertices
XNA - Drawing Text in XNA
XNA - Parallax Mapping [NEW]
XNA - Playing Audio in XNA
XNA - Rendering 2D Textures
XNA - Rotating a Sprite
XNA - Using Effect (FX) Files
XNA - Using the Mouse
XNA - Writing to Texture Surface
Prabagarane
Here's my first go at an input manager component:
http://jjxtra.googlepages.com/InputManager.cs
Should provide anyone with the basics on how to work with the keyboard and mouse (and gamepad eventually once I finish that part).
Farid_Z
This isnt really a tutorial, but neither are most of the other links posted
.
):
It has a good amount of comments though, on nearly every line.
It shows you how to create a bunch of 3d triangles and apply a basic custom vertex and pixel shader to them (created by me
http://www.xnaspot.com/Sample_ShaderExample.aspx
Airan
Definetly, by all means, go here: http://www.thezbuffer.com/
I find anything I need
Dharan Prakash
Yachtsman
hi,
VB.NET guys can download from my site : XNA code inculding Componet based game objects....
http://www.tridexconsultants.co.uk/pages/DirectxClasses.htm
or
http://www.tridexconsultants.co.uk/pages/downloads/XNA%20VB.NET.zip
wow components are fun!!!!
Thanks...
...Tridex..
Raja Nadar
I've written up a short article on XNA Collision Detection using Quadtrees.
http://mbebenita.blogspot.com/
bilalso
calbear