Converting my game project to XNA from MDX1.1

I am developing a game ( http://www.robotechmmo.com )

I have been watching the XNA beta and am wondering when I should be porting to XNA.

Are the XNA libraries really ready for a serious task IE can I do skinned animated mesh rendering, multi-texturing with alpha

I get the impression there are still a number of issues to be resolved with the new framework and that I should wait.

Am I wrong

Thanks



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Converting my game project to XNA from MDX1.1

  • Matt Grove

    I would suggest waiting until the RTM to do any serious development since, as has been stated, the content pipeline is not in and is a major piece.

  • Jay Longenderfer

    You are not wrong at all. Since this an early beta, a few major components are missing, the main one being the asset content pipline. This means anything you do right now will be a custom solution in regards to importing, models and animation.

  • Converting my game project to XNA from MDX1.1