Hi all,
I seem to be having a slight problem with one of my shaders. See the video:
http://luteo.us/wp-content/uploads/2007/01/ShaderError.mov
As you can see, the transparency is not acting as it should. Though the transparent sphere I can see the tiger and the yellow globe but not the cylinder. I'll post the .fx file if you request it.
Some more info:
I'm building this all in C# 2005 (Std), using the latest DirectX SDK (December 06).
Thanks in advance,
Eddy

Shader Problem (+video)
Dietz
Anton__