Hi, trying to bind a device to a panel on a form.
public void InitPreviewPanel()
{
PresentationParameters pp = new PresentationParameters();
pp.AutoDepthStencilFormat = DepthFormat.Depth32;
pp.BackBufferHeight = this.pan_preview.Height;
pp.BackBufferWidth = this.pan_preview.Width;
pp.MultiSampleQuality = 0;
pp.MultiSampleType = MultiSampleType.None;
device = new GraphicsDevice(GraphicsAdapter.DefaultAdapter,
DeviceType.Hardware, this.pan_preview.Handle,
CreateOptions.SoftwareVertexProcessing, pp);
If i break after the device creation I notice that the DepthStencilSurface property has thrown a NotFoundException. I can create a device through the normal XNA Express GraphicsComponenet method but want to bind it to a form. Do I assign the DepthStencilSurface afterwards or is it supposed to be created for me
TIA,
lushdog

DepthStencilSurface NotFoundException
laboremus
mySwapChain = new SwapChain(device, PP);
DepthSurface = mySwapChain.GraphicsDevice.CreateDepthStencilSurface(
PP.BackBufferWidth,
PP.BackBufferHeight,
DepthFormat.Depth32,
PP.MultiSampleType,
PP.MultiSampleQuality,
true
);
device.DepthStencilSurface = DepthSurface;
Now learning what handlers to add in for devices lost and devices changing.