As it says a basic.. very basic mesh reader. Just someting to keep you going till the content pipeline. A readme file is included with the source and project file(as well as a sample fbx file). But here's what we got:
Will read mesh data from an ASCII FBX file. And display it in a simple test environment. Use the keyboard or 360 controller to move the camera and rotate the object. Its set up to render with the basicEffect class or an fx shader.
heres a few screenshots:
http://members.aol.com/jskunk/jpg/fbxTester01.jpg
http://members.aol.com/jskunk/jpg/fbxTester02.jpg
Will not work on all fbx meshes. Right now its just a very simple system to get you started. Only tested on a few fbx files exported from Maya.
more info on that in the readme or here:
http://members.aol.com/jskunk/xna/fbxTesterReadme.txt
I'm new to c# and my code does not have that many comments, but you should be able to get it working.
ok now the project files:
http://members.aol.com/jskunk/xna/fbxTester.zip
-joseph

basic FBX mesh reader and test enviroment
cgirolami
aliassce
Here is where you can get the fbx plugin for a few 3d packages as well as a file converter (obj, dxf -> fbx) I believe:
http://usa.autodesk.com/adsk/servlet/index siteID=123112&id=6839916
But like I said I've only tested on fbx files exported from Maya.
hope that helps,
-joseph