As far as Managed Direct X, and Visual C# Studio Express,with XNA, do those have a way of creating the actual graphical interface for the game, such as 2D or 3D, or do I need Adobe Photoshop, or Maya, or some other program I currently havn't been able to download them because I am temporarily on dial-up internet, which also makes me not want to do too much looking aroudn, due to long loading times. Thanks for any help you can give me.

Do most SDKs do grapics, such as 3D?
Keehan
Something I used to do when I was wihout an internet connection, was head down to the local cyber-cafe. They usually have machines there with CD or DVD burners or allow you to use USB Keys to download and store files. You can go an download a whole wack of free and shareware applications in a couple of hours and it wont cost you more than 20 dollars.
Debralour
Ok, thanks, I do a lot of my concept work for future games on MS Paint. I can download anything as soon as I get on High-speed internet, because on the dial-up I am on now(on my parents computer) takes 3 hours to download something that took a few seconds on DSL on my computer, and it will be even faster if I get Cable internet and upgrade to a gig or so of RAM. I should get my own place in a larger city (currently in the boonies of southern Idaho) pretty soon, so I will have high speed as soon as I can.
Devin
Craig G
XNA Game Studio Express will not come with any 3D DCC tools in the box but we are working with the industry on getting good tools out there that support the XNA Framework and particularly the XNA Content Pipeline.
Once the content pipeline is in people's hands I suspect we'll see better support for tools like Milkshape3D and such.
CharlotteV
From what I understand, XNA Game Studio's purpose is to bring all the content (2D art, 3D art, music, sounds, story) that artists make, together and put it into the hands of the programmer who can then include it in the game. XNA Game Studio will cover conversion and management of this content. It doesn't seem to be in XNA Game Studio's responsibility to create that content.
GazCoder
luben111
Magannahan Skjellifetti
Audacity is a nice free sound editor you can use it to record and edit sound effects and instruments. To create music tracks of your own you'll need probably a drum machine and a sequencer, there's a ton of free music software out there. You'll just have to search some audio sites to see what's available. If you have access to a newer mac (even a cheap one like the mini) it should come with iLife which includes Garage Band. Garage Band is a fun easy to use piece of software for creating music and it comes with a ton of free samples. If you want to pay for sound software, probably the most popular and common tools are Reason, Soundforge, and Protools. I think Protools may have a free demo on their site. It might be more than you need though.
Kayuse
seoindia
"But all these are programming tools...how are you going to create your game at an artistic level Microsoft has teamed up with leading providers of authoring tools, such as Autodesk (owner of both Discreet and Alias), who offers special versions of its 3D modeling and animation tools, such as the Personal Learning Edition of Maya."
i got that from Teamxbox but im not sure if this will come with XNA can someone tell me if it will come with XNA
http://editorials.teamxbox.com/xbox/1688/XNA-Game-Studio-Express-Power-to-the-Gamers/p1/
theirs the link.