Does anyone know if there will be any networking API included with future released of XNA Im not looking for developing for Live! but for a custom client/server structure.
Yeah the FAQ says the "next release" may possibly contain networking code. Just kinda sucks because my idea for DreamBuildPlay was basically all Network oriented.
Private Network Functionality with XNA
Part Time Australian
JohnPrem
There is a current system built, you need to use the system.net classes from the .net framework.
NyAw
YOOSEFI10
David S. Anderson
--Matt