Hey Guys,
I can run the DX 10 examples, but it seems like I can not find the debug run-time. In DX 9 there was a switch in the control panel that offered you to switch back and forth between debug and release run-times. The HDR Formats DX10 program seem to stay black as soon as I debug it.
Any help would be appreciated,
- Wolfgang

Debug Run-time
Shirvo
The debug runtime is now implemented as a API layer. As any other API layer the usage is controlled with the D3D10_CREATE_DEVICE_FLAG during device creation. You need to add D3D10_CREATE_DEVICE_DEBUG to activate it.
After this you can query the device for the ID3D10ebug and ID3D10InfoQueue interface.