So day 1 of the XNA madness has come to a close, with many more to follow. How far has everyone gotten on their first game projects I haven't spent nearly as much time as I wanted to on this, but I managed to get my head to bounce around the screen. I think the next step would be to add another head (i.e. angelina jolie) to bounce around. Maybe I'll even add collision detection so that if the heads hit, she says something like "I want you so much!" and I go "Yeah, whatever" and bounce. ...not sure if I should have mentioned the idea for this game...now everyone's going to steal it and make millions.
But enough about my awesome game in the works. If anyone has anything worth checking out, upload it somewhere and post the link in this thread. Then others can see what XNA is capable of and have hope!

Day 1 - Where you at?
Davids Learning
Rohit Tela
robertje
I have a somewhat minimal programming background when it comes to stuff like this, so I am going slowly too.
pwhitaker
Ummm..
I installed it.
Built the spacewars project, got the initialization set up for my 2D game. Not a whole lot done, actually. When I'm actually home I'll hopefully get more into it.
Mateusz Rajca
SteveLK
mlewus
Ronaldlee Ejalu
Stuck for a few hours trying to bind the game window (preview video settings similar to ATI control panel) to a control on a form but after some searching found out it was not possible.
Now looking into just moving the window to the corner of the screen for now.
Kim Madsen
Iggy Kay
I'm working on this .map exporter for using maps I make in 3D World Studio in XNA. After, I'll do a heightmap terrain. If nothing like that is posted here tomorrow by the time I finish them. I'll post them here somewhere.
This is fun. :) <beaming smile of ultimate inner peace found in using XNA>
R.Tutus
Ty Y
AboOmar
BALA SINGAM