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Software Development Network >> kitnos's Q&A profile

kitnos

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kitnos's Q&A profile

  • Game Technologies: DirectX, XNA, XACT, etc. Payment procedure for XNA Creators Club for resident not from supported locales

    Hello everyone, Here is the excerpt from e-mail I have sent to XBOX Live Support in order to receive information about my problem: BEGIN_QUOTE I want to get 4-month XNA Creators Club account, but a number of obstacles has been stopping me for doing so: - The country in which I live is not in the supported locales from the XBOX 360 settings. My country is Bulgaria. - As a consequence, I was unable to register XBOX Live account with the e-mail address "rosen_petrov@hotmail.com", so I changed the country in my personal settings in the e-mail to the country from the supported locales list, so I've choose United Kingdom. - When I finally register my XBOX Live account, then I was trying to pay through XBOX Marketplace for the XNA Creato ...Show All

  • Game Technologies: DirectX, XNA, XACT, etc. Trying to pass a cubemap.dds to a fx shader

    I have been playing with these shaders: http://msdn.microsoft.com/library/default.asp url=/library/en-us/directx9_c/Goal_3___Environment_Mapping.asp and I have got these shaders up and working in my engine, with the exception of 3 and 4, they light my model correctly, but they don't seem to be rendering the cube map I am giving them. The shader manages the cubemap like this: texture EnvironmentMap < string type = "CUBE"; string name = "lobbycube.dds"; >; samplerCUBE EnvironmentSampler = sampler_state { Texture = (EnvironmentMap); MipFilter = LINEAR; MinFilter = LINEAR; MagFilter = LINEAR; }; I load the cube map like this: private TextureCube myCube; myCube = myLoa ...Show All

  • Visual Studio 2008 (Pre-release) Getting Started sample not getting service.exe

    Hi, Well, I have been trying to get this first sample "Getting Started" going for a very very long time, and so far, I've been pulling my hair out just trying to figure out what is going on. My question is, when i compile the "Getting Started sample" which is from WIndows SDK, it compiles fine, and I find client.exe but I can not find service.exe anywhere. Neither under Getting Started/service/bin folder which produces service.dll file and service.pdb nor under wwwroot/servicemodelsamples/bin directory. I got the console based sample going but I really want this IIS based samples to work as well. Any help would be greatly appreciated. Thanks. These links may also help. http://windowssdk.msdn.micr ...Show All

  • SQL Server Variable scope

    Hello again, Variable scope of package variables should be in a dropdown. I want to copy (20+) variables from one sequence container to another. Do I have to retype all the names, types and initial values because I made the mistake not to place them one level higher Greets, Tom Good morning Jamie, Somebody else did this already: just click here Tom ...Show All

  • SQL Server update

    hi i cant use update like this. how set ANSI_NULLS ON set QUOTED_IDENTIFIER ON go ALTER PROCEDURE [dbo] . [tt] AS BEGIN SET NOCOUNT ON ; DECLARE @t1 TABLE ( a int , b int , c int ) DECLARE @t2 TABLE ( a int , b int , c int ) insert into @t1 select a , b , c from table_1 where a = 1 insert into @t2 select a , b , c from table_1 update table_1 set c = @t1 . c where ( @t2 . b = @t1 . b ) END ALTER PROCEDURE [dbo].[tt] AS BEGIN SET NOCOUNT ON; DECLARE @t1 TABLE(a int,b int,c int) DECLARE @t2 TABLE(a int,b int,c int) insert into @t1 select a,b,c from table_1 where a=1 insert into @t2 select a,b,c from table ...Show All

  • Game Technologies: DirectX, XNA, XACT, etc. Layering Problem, and Keyboard problem

    So, in mdx in order to achieve a Layering effect In my 2d engine, i was drawing my first textured background layer using drawprimitives, then i would draw my player sprite, then draw the rest of the layers that would overlap the player with drawprimitives. In xna, this seems to just draw the sprite above all the layers no matter what. Second issue is with the Keys enum, When i try to do if(Keyboard .GetState().IsKeyDown( Keys .Alt) && Keyboard .GetState().IsKeyDown( Keys .Enter)) I get a index out of bounds exception on my home machine, and at work Any clue about either problem guys I know I could just make my own sprite drawing functions, but I'd like to use spritebatch if there's a workaround. ...Show All

  • SQL Server XQuery to return multiple rows for the same node

    Hi, Please may i have your assistance with the following XQuery. My objective is to return the result set with multiple rows for the column 'Range' for groupName 'Loc4' Hence as the query stands the result set is as follows:: groupName Range ---------------- -------------------------------- Loc3 172.2.2.2-172.3.3.3 Loc4 10.234.210.0-10.234.210.255 I need to return it as :: groupName Range ---------------- -------------------------------- Loc3 172.2.2.2-172.3.3.3 Loc4 10.234.210.0-10.234.210.255 Loc4 10.235.210.0-10.235.210.255 Loc4 172.235.210.0-172.235.210.255 Is this acheivable The Query:: declare @x1 xml set @x1= '< xml version="1.0" encoding="UTF-8" & ...Show All

  • SQL Server SSIS configuration option

    Hi, I would like to know what is the difference between XML file and Database in SSIS configuration option. Thanks, K Well, one is a file stored in a directory somewhere on a file system. The other is the same, but stored in a table in a SQL Server database. They both do the same thing. I prefer SQL Server based configs. ...Show All

  • Visual Studio Team System New drop of Team Foundation Server MSSCCI Provider is available (version 1.2)

    You can get it here . Overview The Visual Studio Team Foundation Server MSSCCI Provider enables integrated use of Team Foundation Version Control with products that do not support Team Explorer integration. This version (1.2) includes: Enable handling branched solutions in Visual Studio 2003. Fixed issues to enable provider to support Toad for SQL Server 2.0. Enhanced the "Choose Folder in Team Foundation Server" dialog. Fixed bug which prevented Properties Dialog from displaying local path. Work Items Query list in the Checkin Dialog is loaded and saved on the disk. "Get" operation performance improvements. Defect fixes How do you use this tool I cannot seem to find any documentaiton on how and what t ...Show All

  • Microsoft ISV Community Center Forums obtain data of next 10 days

    Hi all, i need your help again. Now, my problem is, i have two columns of data. one of the columns is 1 to 100 and another column is data corresponding to column 1, which is shown below, and a userform which has a combo box with values from 1 to 100. data: 1 => d 2 => f 3 => t 4 =>s 5 => n 6 =>k 7 =>o 8 =>w 9 =>x 10 =>b 11 =>jo 12 =>yt 13 =>cv 14 =>ad . . . let say i have a combo box with values 1 to 100, when i choose one of the value in the combo box, i need a macro that can show me all the data of the following 10 days in another excel sheet. Can this be done Thanks a lot!! :) Hi When you use a user form the spreadsheet does not change. You need to work wi ...Show All

  • Visual C++ Vector subscript out of range - can't understand why

    I'm having a problem regarding the 'vector subscript out of range line 756' when popping back a vector after upgrading to VS2005. Pushing back still works perfectly. Searching the web I find many others with the same problem, but no explanation or way to fix it. This is purely in debug mode, no problem with mixing release mode or anything. #include "fire.h" vector < fire > MYFIRE; In main I have this function for(unsigned int i = 0 ; i < MYFIRE.size(); ++i) {     MYFIRE.DoPhysics(MYTIMER.getdelta_time());         if(MYFIRE.Pos().X()>400)         {         for(int j = i; j < MYFIRE.size(); ++j)     ...Show All

  • Visual C# Close a form from another thread?

    Error: Cross-Thread exeption. I found many exaples how to modify a control from another Thread but i cant close the Form (a simple StatusForm) from the The MainForm. What im trying to do is to close the form inside a void "AsyncCallback" wich is called by a Thread. I would appreciate your Help   Reggards. Jose L. Yanez R. public delegate void CloseDelagate(); Add this line before Form2 class. To close form, you need form reference. If it is called "FormStatus", instead of: FormStatus.Close(); write: FormStatus.Invoke(new CloseDelegate(Form2.Close)); ...Show All

  • SQL Server data conversion

    Hi! I would be grateful for some advice, when getting error. I have 4 Lookups and one Data Conversion, getting the follwing error. Product.articlenr is a 13 number+letter productnumber. [Lookup Demo [3882]] Warning: The Lookup transformation encountered duplicate reference key values when caching reference data. The Lookup transformation found duplicate key values when caching metadata in PreExecute. This error occurs in Full Cache mode only. Either remove the duplicate key values, or change the cache mode to PARTIAL or NO_CACHE. [Data Conversion [9467]] Error: Data conversion failed while converting column "articlenr" (8559) to column "Copy of Lookup Product.articlenr" (10059). The conversion returned status value 2 a ...Show All

  • Visual Studio Not able to compile the C# code in VS2005 with crystal report included in the project.

    Hello, I create a new project and add a new item to it which is a crystal report. Then when I compile , I get the following error without adding a single word of code: Error 1 Assembly 'CrystalDecisions.CrystalReports.Engine, Version=10.2.3600.0, Culture=neutral, PublicKeyToken=692fbea5521e1304' uses 'CrystalDecisions.Enterprise.InfoStore, Version=10.2.3600.0, Culture=neutral, PublicKeyToken=692fbea5521e1304' which has a higher version than referenced assembly 'CrystalDecisions.Enterprise.InfoStore, Version=9.2.3300.0, Culture=neutral, PublicKeyToken=692fbea5521e1304' c:\Program Files\Common Files\Business Objects\2.7\Managed\CrystalDecisions.CrystalReports.Engine.dll WindowsApplication2 Warning 2 Reference to type 'CrystalDecisio ...Show All

  • Game Technologies: DirectX, XNA, XACT, etc. Where is my fragment linker?

    Unless I missed it (I looked as hard as I could) it doesn't look like the D3DX fragment linker (which also had a MDX version, mind you) made it into XNA. This confuses me greatly because anything serious with HLSL and any shader model requires support for run-time linking of shader fragments for performance. The only other options are: 1) Flow control instructions, which come with a very large instruction count and performance hit, especially in pixel shaders, and they aren't available in shader models 1.1 or 2.0. It makes very little sense to waste dozens of instructions on every pixel for something that stays exactly the same for all pixels in the same batch. And no, not even static flow control is available in PS2.0. 2) Co ...Show All

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